History of Zork 101
Matt Barton is at it again. Following the successful trilogy of computerized RPG history, he’s moved on to interactive fiction.
The history of Zork in Gamasutra is supplemented with a much wider selection of interviews in Armchair Arcade.
Interesting. Apart from Howard Sherman of Malinche Software, who comes off as a self-important whiner so full of himself he’s about to pop. And whose claims of being the “sole remaining implementor” are hollow anyway, as commercial releases of games such as City of Secrets (freely available now) and 1893 testify.


Leave a comment