Red Lynx’s 1000 Heroz is a game that lasts a thousand days. At least.
The game is updated with new content daily, and thus there will be close to three years worth of new playing for the princely sum of a euro.
1000 Heroz is a simple game – the task is to guide the daily character (everybody has a quasi-historical name) from start to goal across a scrolling playing field as fast as possible. The journey is mostly against the geography – there are very few mobile elements on screen. The controls are simple as well, just three virtual buttons on screen – left, right and jump (where the duration of the flight is determined by the length of the press).
The games does not vary that much, the levels are pretty much the same – and the only goals are the twin times that mark silver and gold level of accomplishment. The former tends to be moderately reachable (though some levels put up a sizable fight), the latter sometimes trivial or behind a seriously optimized romp with no false steps allowed.
1000 Heroz pulls in new content daily. And the update cycle has been subverted for a good purpose already once.