Posted in games on Mar 24th, 2008
Based on uncovered evidence, it would seem that Days of Wonder’s Ticket to Ride is headed for the Xbox Live Arcade.
The two first XBLA takes on board games (Catan and Carcassonne) have been pleasant indeed, and there’s no reason to doubt this wouldn’t succeed as well. After all, there’s already a successful […]
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Posted in games, television, video on Mar 22nd, 2008
The fourth season of Lost kicked off on finnish television last week.
And continues directly where the third season ended, with a rift-inducing arrival of “rescuers” and flashforwards. The identity of the former is very much under wraps, but seems not to be of good news to all inhabitants. As to the […]
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Posted in blog, game of the week on Mar 16th, 2008
Yeah, as the most observant of you have noted, this class of entries actually is about “games of an indeterminate period”.
Anyway, I expect that entries will be added about recently enjoyed games, and created a separate category for them.
Forumwarz remains enjoyable, located an interesting interview with the authors and appended a […]
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Posted in game of the week on Mar 15th, 2008
I’ve been playing a couple of games of Scrabulous on facebook lately.
The legally quite contested take on the classic Scrabble word game works well, and is recommended to all fans of the game. This version of the game is optimized for sneak peeks during the working day, since the interaction between […]
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Posted in games, naked link, politics on Mar 11th, 2008
Some things you’d never expect to see: to honour the late co-inventor of D&D, Charles Stross has rendered the presidential candidates in Monster Manual (1st edition) terms.
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Posted in books, games, music on Mar 6th, 2008
Kevin Kelly argues that a thousand fans are enough to support an artist. Where the definition of a fan more or less is determined by his willingness to spend one day’s wages annually on something the artist supplies.
If that’s the criteria, then there aren’t many causes I can consider myself a fan […]
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Posted in games on Mar 4th, 2008
Gary Gygax, the co-creator of Dungeons & Dragons, passed away today.
I know I would be a worse human being if it wouldn’t have been for role-playing games.
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Posted in design, gadgets, games, web on Mar 4th, 2008
GDC finished a couple of weeks ago, TED was last week, ETech kicks off today, and SxSW is next week.
That’s a lot of press releases to grind and read, not to mention sessions for attendees to sit in and try to craft intelligible blog entries of.
And I’m sure there’s indeed wheat among the […]
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Posted in games on Mar 4th, 2008
The games will be held in late may, 23-24.5. to be exact, in a location to be disclosed later.
Rules and instructions are available.
Missed the tournament last year (though being half the world away is an acceptable excuse), had great fun back in 2006, even if the results were not exactly top-shelf. […]
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Posted in game of the week on Feb 27th, 2008
If the prospect of a postmodern webgame that concentrates on the wrong side of the internet culture appeals to you at all, ForumWarz is heavily recommended.
ForumWarz is a beautifully realized implementation that emulates the whole internet in a single browser window - be it forums, instant messaging, misanthropic people, suspicious webstores or spam, […]
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Posted in games, naked link on Feb 25th, 2008
For a serious dose of deep space ruminants: Gridrunner++ in flash on facebook. That’s a neat display of platform layering.
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Posted in games, haircut on Feb 25th, 2008
Spent saturday evening enjoying some quality electronic entertainment in good company.
Amongst the pinball machines there was one change, Getaway had been replaced with World Cup Soccer, celebrating the 1994 cup played in the states. The game was very pleasant, spent perhaps 80% of the pinball time on it, and liked the flow […]
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Posted in games on Feb 25th, 2008
Games Workshop did not waste too much time licensing out their non-book, non-miniature portfolio that they abandoned late last month.
Oddly enough, it wasn’t Green Ronin who licensed the games (here’s Chris Pramas’ thoughts), but a new arrival on the Warhammer scene, Fantasy Flight Games. Their press release, while very much on the […]
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Posted in interactive fiction on Feb 16th, 2008
I missed the release of the Zork Trilogy in a single package back in the late eighties. The games have been in the collection for ages, but only as single entries.
The main attraction of the collection is an actual zorkmid coin minted for this release and this release alone. The presence […]
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Posted in games on Feb 16th, 2008
Finished Valve Software’s Portal earlier this week, and was impressed by the little game. Very impressed.
Initially the first-person puzzle game seems like the weakest link in the cornucopia that is the Orange Box, but towards the last few rooms this was the game that kept me going until the way too wee […]
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Posted in games on Jan 29th, 2008
Just when the Black Library had announced that the first printing of the Dark Heresy game had been sold out in a day, follows the announcement that the entire role-playing game line of the company is effectively terminated.
No proper explanation is given, just a vague statement to the effect that the company will […]
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Posted in games, t-shirts on Jan 29th, 2008
Until Tetsuo Mizoguchi, the designer of Rez is featured on a shirt, I probably can control my shopping urge. Probably.
At least until I actually try out the alleged genius that is Loco Roco.
[ via wonderland. ]
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Posted in games on Jan 23rd, 2008
In 1987 Games Workshop published the first edition of Warhammer 40´000. Subtitled “Rogue Trader”, this seemed like a natural opportunity to field a role-playing game in the imaginatively dark universe.
However, the concept of trading, and basically anything apart from pure war, stayed absent for two decades, with the company firmly concentrating on […]
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Posted in games on Jan 16th, 2008
Black Isle Studios’ Fallout 2 is a classic computer game that I’ve barely played.
When I bought the game, it was defaced by the removal of all the child-age characters in the European version of the game changed the experience somewhat (including missions that were effectively unsolvable). A much worse issue was the […]
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Posted in comics, games on Jan 13th, 2008
Showing that there’s no keeping down a combination of ichoric horror and pun-infested humor, Munchkin Cthulhu, the game returns with a second expansion, this time co-created with Francois Launet’s Unspeakable Vault (Of Horror).
Silliness galore expected.
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